Links For March 12, 2015

What Is Post-Internet Art? Understanding the Revolutionary New Art Movement

One of the features that distinguishes post-Interent art from the “Net Art” of the late ’90s and early 2000s is its ability to crossover between online and offline formats. While Net Art refers to art that uses the Internet as its medium and cannot be experienced any other way, post-Internet art makes the leap from the screen into brick-and-mortar galleries.


#HYPERREALCG

The End of Days  It’s official,…

It’s not simply another “blue and black or white and gold?” optical illusion: Hyper Real CG marks a shift - a death, almost. If the public believes that CG artists can and do spend weeks of their lives faking boring and impossibly detailed images (like the fire hydrant above) then it makes conspiracy theorists of us all: everything and therefore nothing is true. It’s a sad state of affairs, but the blog isn’t to blame: it simply expresses a latent shift towards a parity between the photograph and the CG image.


pplkpr

pplkpr notices when you’re hanging out with someone or feeling emotional and prompts you to report. You fill out the details and pplkpr aggregates and analyzes your data looking for trends. pplkpr gives you a breakdown of who’s affecting you most, and acts for you — inviting people to hang out, sending messages, or blocking or unfriending negative friends. See how your friends stack up: who makes you most excited, anxious, calm, or bored.


Making emotive games from open data

One such experience invited children to play against the real-time flow of London traffic through an online game called the Code of Everand.... The core mechanic of the game was that of a normal world populated by little people, containing spirit channels that only kids could see and go through. Within these spirit channels, everything from lorries and cars from the streets became monsters. The children had to assess what kind of dangers the monsters posed and use their tools to dispel them.


What It’s Like to Try Magic Leap’s Take on Virtual Reality

I’m sitting behind a workbench in a white-walled room in Dania Beach, Florida, in the office of a secretive startup called Magic Leap. I’m staring wide-eyed through a pair of lenses attached to what looks like metal scaffolding that towers over my head and contains a bunch of electronics and lenses. It’s an early prototype of the company’s so-called cinematic-­reality technology, which makes it possible for me to believe that the muscular beast with the gruff expression and two sets of swinging arms is actually in the room with me, hovering about seven feet in front of my face.


Optical Circuit by 0x4015@TDF2015 PC 4K Intro (FullHD 1080p)