Listen to Your Elders

Original Pac-Man developer Konito Komori boils the game’s appeal down to chasing and eating, which makes it seem more like a simulation of prehistoric hunter-gatherer life than a ghost-chomping game.

Simon Parkin profiles Tomohiro Nishikado, the creator of Space Invaders, for the New Yorker:

“I am terrible at video games,” Tomohiro Nishikado says.... “In fact,” he added, “I struggle to make it past Space Invaders’ first level.” This is not merely a symptom of age. Nishikado says that he has always been terrible at video games. “I balanced the game’s difficulty entirely by responding to feedback from the people working around me,” he admitted. “Had it been left up to me, Space Invaders would have been a far easier game.”

David Byrne doesn’t like where New York is headed — it’s not the kind of gentrification that sees your town fill up with artsy types, it’s the kind that drives the artsy types out:

One would expect that the 1 percent would have a vested interest in keeping the civic body healthy at least—that they’d want green parks, museums and symphony halls for themselves and their friends, if not everyone.... Many of the wealthy don’t even live here. In the neighborhood where I live (near the art galleries in Chelsea), I can see three large condos from my window that are pretty much empty all the time. What the fuck!? Apparently rich folks buy the apartments, but might only stay in them a few weeks out of a year. So why should they have an incentive to maintain or improve the general health of the city? They’re never here. This real estate situation—a topic New Yorkers love to complain about over dinner—doesn’t help the future health of the city. If young, emerging talent of all types can’t find a foothold in this city, then it will be a city closer to Hong Kong or Abu Dhabi than to the rich fertile place it has historically been. Those places might have museums, but they don’t have culture.

Yoko Ono on her new album:

Violence in my work? Well I'm not avoiding it. People say, well she's supposed to be a peacenik, and why is she talking about wanting to kill someone! But it's all right, you know, and some people in fact write to me saying, "Sometimes I have violent thoughts, what can I do?" So I say, "Well, have [them]!" Cos you know, we should not try to control ourselves. It's very bad to control ourselves in this sense. If you have any emotion at all, if its a bad emotion or good emotion, think about it, you should just understand that you have those emotions. And it's good, you know, because we are people and we have all these emotions. And the result of that, is you would become more and more peaceful. If you don't let those emotions be inside of you then you become extremely violent.

Bill Watterson gives a rare interview:

Personally, I like paper and ink better than glowing pixels, but to each his own. Obviously the role of comics is changing very fast. On the one hand, I don’t think comics have ever been more widely accepted or taken as seriously as they are now. On the other hand, the mass media is disintegrating, and audiences are atomizing. I suspect comics will have less widespread cultural impact and make a lot less money. I’m old enough to find all this unsettling, but the world moves on. All the new media will inevitably change the look, function, and maybe even the purpose of comics, but comics are vibrant and versatile, so I think they’ll continue to find relevance one way or another. But they definitely won’t be the same as what I grew up with.

Today’s candy: Andrew Sorensen live-codes a jam: