Links for February 7, 2016

Why wear a prosthetic when you could become a superhero instead?

The children are aged between 10 and 15 and all have upper-limb differences, having either been born without a hand or having lost a limb. They are spending five days with prosthetics experts and a design team from 3D software firm Autodesk, creating prosthetics that turn a replacement hand into something much more special. “We started asking: ‘Why are we trying to replicate the functionality of a hand?’ when we could really do anything. Things that are way cooler that hands aren’t able to do,” says Kate Ganim, co-founder and co-director at KidMob, the nonprofit group that organised this project in partnership with San Rafael, California 3D software firm Autodesk.

Motion with Meaning: Semantic Animation in Interface Design

Animations create expectations about where the animated elements are in space. For example, if a sidebar slides out to the left, you intuitively know that it’s somewhere left of the visible elements. Thus, when it comes back into view, you expect it to come in from the left, where you last saw it. How would you feel if it came back in from the right?

Crushed between two portals experiment