JOSHUA LEE

E-mail:
joshlee@semifat.net
Web:
http://joshleejosh.com/portfolio/

Josh Lee is a game designer and producer with a broad range of creative and technical skills. Josh is dedicated to the creation of fun games that reach a wide audience.

GAME DEVELOPMENT EXPERIENCE

Trion World Network, October 2008 to Present: Content Designer, Heroes of Telara

Secret Level, October 2007 to September 2008: Designer, Golden Axe: Beast Rider

Monster Games Inc., December 2006 to August 2007: Game Designer, unannounced prototype.

Monster Games Inc., December 2005 to October 2006: Game Designer, Excite Truck.

Monster Games Inc., February to May 2004: Producer, Test Drive: Eve of Destruction.

OTHER WORK EXPERIENCE

HomebrewerSupply.com, July to August 2005: Contractor

Minnesota Public Radio, June to September 2005: Web Developer

Minnesota Public Radio, May to October 2005: Blogger

Freelance Writer, November 2004 to May 2006

Valuative Software, June to August 2003: Contractor

Retek Inc., September 1997 to February 2003: Software Engineer

SKILLS

Software Tools:
Adobe Audition, Adobe Photoshop, Adobe Illustrator, Adobe Flash, Havok Behavior, Movable Type, Jakarta Ant, Make, Microsoft Office.
Programming Languages:
HTML, CSS, XML, JavaScript/ECMAScript, ActionScript, Lua, Python, PHP, Perl, Java, C, C++, Unix shell scripting (Bourne and Korn), Windows/DOS batch file scripting.

EDUCATION

University of Minnesota, College of Continuing Education, 2004-2005.

Courses Taken:
Sexuality and Culture, On Television, Critical Debates in the Study of Cinema and Mass Culture.

Carleton College, Bachelor of Arts in Computer Science, 1997.

Courses Taken:
Data Structures, Programming Languages, Computer Algorithms, Organization/Systems, Discrete Mathematics, Theory of Computation, Artificial Intelligence, and Computer Graphics.

REFERENCES

Available upon request.